Activating a Model
In order for a model to do anything at all, it has to "activate". When a model is activated, it must immediately do everything its player intends for it to do that turn. Once this is done, another model is activated. What this means is that you can't move one model, move another, and then shoot with the first model. It's Model A, then Model B, then Model C.
Game Turns
A “game turn” lasts from the point where
no model has activated this turn to the point where the last model has finished
activating – in other words, it’s the time it takes for everyone on the table
to “have their go”. Unlike chess, draughts or Warhammer, the sides don’t move
by player, so it isn’t a case of one player moving all their guys and then the
next player moving all of theirs. This keeps the game fluid and means that both players are constantly involved.
A game will usually take somewhere between 6 or 8 game turns - so each model will have the chance to activate between 6 or 8 times
Priority
Priority represents which of the players
has the edge this turn where a number of models have the same initiative. It is
used to “tie-break” where initiative scores are equal. If you have the turn
counter, you can activate a model first.
Every game turn, Priority passes to the
other player.
If in doubt, add random clip art. |
Order of Activation
Models activate in order of initiative.
The models with the highest initiative – usually heroes – move first. A model
with Initiative 10 will activate before one with Initiative 9. Where two or
more models have the same initiative, the players take it in turn to activate
their models. The player with the turn counter gets to move the first model.
Then, when one player runs out of models with that initiative, the other player
can move all his remaining models with that initiative.
So: I have one model with Initiative 10,
and you have three models with Initiative 10. When the turn starts, because 10
is the highest initiative score on the board, the models with that score
activate first. You have Priority this turn, and so you can activate a model
with Initiative 10 before me. You activate one of your Initiative 10 models. I
then activate my model with Initiative 10. You then activate your remaining
models with Initiative 10, one after the other.
When neither of us has any models left
to activate with Initiative 10, we go on to models with Initiative 9, and so on
until we have run out of models. At that point, the game turn ends, Priority
goes to the other player, and a new game turn begins.
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