Sunday 30 August 2020

Six Citizens From A Sick City

About three years ago, I signed up for the Kickstarter of TT Combat's skirmish game, Carnevale. A while later, I was sent a large amount of miniatures and, well, I suppose you can probably guess what happened next. That's right: I didn't paint them. 

Well, I decided to paint a group of Venetian Citizens. They're low-ranking minions of The Guild, the organised crime syndicate / "normal people" faction of the game. The citizens aren't much good on their own, but they're cheap in terms of points and they have a rule that improves them a bit if they're acting in a mob.

TT Combat's models for Carnevale are consistently excellent sculpts. They're resin, and a tad brittle, but the detailing is great. Also, because of the setting, one model can easily be used to proxy another.

I decided to use a limited set of colours on them, to tie the group together. Looking back, I think some of the colours, especially the dark blue, are a tad drab, but it does unite them as a unified furious mob instead of a, er, messy one.

These two seem to be a sailor and a fairly prosperous-looking gent.




Here we have two ladies, who look like what happens when you cross Jane Austen. I really like the sculpting of the folds in their dresses.



The man in this picture was a freebie in the Kickstarter and is very angry about it. The girl is actually a metal model from the game Bushido, and was an animal tamer. I cut her whip off: I think the remaining handle would work as a cosh. My detailed research (ie playing Assassin's Creed 2) tells me that her outfit isn't that different from some European peasant gear. She's slightly smaller than the others, so I expect that she's a teenager who picks pockets and runs errands. Because the model is so spindly, I added a rock to give her a bit more support. (I've also noticed that I've forgotten to paint a flask on her belt. Damn.




I've still got the leopard that the Bushido lady came with, and sometime I'll get around to painting it. But for now, they are a small horde, who will hopefully one day come in useful on the canalside.







Thursday 27 August 2020

More Oddities from the Box of Unpainted Models

I've been rooting about in my huge box of unpainted miniatures - specifically, the huge box of stuff I bought discounted because it looked cool. Today, we've got a Privateer Press miniature - a character model for the Trollblood faction in Hordes, named Captain Gunnbjorn. 

Normally, he'd be blue, but I decided to paint him the same greenish-pink colour as my ork commandos, as he looks as if he might be from a similar species, and he's got the same caricatured military style of clothing. I assembled him as usual, although I stuck the missile launcher at a slightly different angle, so that the model was a bit more "open", and left off an axe, because I'd lost it.





Here, out of interest, is a rear view. It's hard to see here but he's full of good details.


I also painted an old Necromunda wyrd model. He's a renegade psyker, but as he's a telekinetic (I think) he's very muscular. He'll fit with the Goliath cultists I've painted, probably as a champion. To be honest, I don't especially like the model, but he'll do fine. He was missing weapons when I got him, so I added a bolter and an axe from a fantasy Khorne model.







Wednesday 19 August 2020

Bad Times In The City

The heroes disappeared into the city streets, pursued by the authorities. They needed to know why they had been ambushed by the security forces, and quick. The best thing for it was to speak to their contacts in the underworld. But with the governor's corrupt minions in hot pursuit, they needed to work fast.

This was a mission of my own devising. The five heroes needed to speak to (ie move into base contact) with four informants. Each informant was in the middle of a quarter of the board. They were up against their own points value of gangers with lasguns. 

hello
The governor's troops move in


I was expecting this to be a tough fight. As it happened, it was brutal. On the left flank, the combination of Doombot X-7 and Maria Poppinata disposed of three troopers, with Doombot stunning the enemy with a frag grenade and Maria rushing in with her sword to polish off anyone still standing. The governor's thugs went down quicker than a spoonful of sugar.


Maria Poppinata gets the lowdown from Disco Sue


On the right, Dave and Captain Fancy supported Dr Apocalypse in a more cautious advance. Dave made good use of his hipshooting skill to pick off one of the enemy, and the mad doctor knocked down three men with a frag and finished off the last of the team with his blade. Unsurprisingly, the remaining few troopers took a good look around and fled the field!


Doctor Apocalypse raises hell next to the Robot Repair booth


The heroes had driven the enemy off the field. At last, they were able to question their informants and find out what was going on. I wish I knew!


Willy the Fish protests his innocence




Tuesday 11 August 2020

Confrontation Tech Gangers

 Well, it's been a while. For various reasons, I've not done much recently. The combination of the ongoing pandemic and awful heat in the UK hasn't made for ideal painting conditions. Hopefully, the weather will improve soon, by which I mean it will rain for a month non-stop.

Anyway, ages ago I stripped two very old models from GW's pre-Necromunda game, Confrontation. They're tech gangers, and are absolutely excellent sculpts. They've got a very cyberpunky feel, and have all sorts of great details. In fact, they're so nice that I didn't want to hide the details by giving them two-handed weapons that they'd carry across their bodies.

One of the gangers got a pair of arms from the ever-useful Genestealer Acolytes kit. The other's arms came from the Skittari Rangers set. I converted a sword and a sensor-type device into a torch for him to hold. The modern arms work well with the old models, and give them a bit of character: one guy is brandishing his weapons dramatically, while the other is creeping forwards. The bases were made out of textured plasticard and a Warlord Games base cut in half. Here's a WIP:



For painting, I wanted to use fairly bright colours to show off the details and stop them looking drab. The guy with the torch got a red jacket, which makes him look oddly like he stole it from either a British Empire soldier or a low-ranking minion from Star Trek. Oh well. 


And here's a rear view. As you can see, both of them have implanted head-sockets, and breathing apparatus. The guy with the autogun also has an electric drill and a spanner for last-minute repairs!


And here's a final pic.



I'd love to get hold of some more of these guys, incidentally. If anyone's got any spare, do let me know!

Saturday 1 August 2020

Chaos Predator Tank

Here's another model repainted and repaired from a long time ago. In ages past, I was given a Predator tank by a friend. It was in an odd state, having been Nurgleised with candle wax, and the side guns were a mess. This was a long time ago, so there won't be any WIP pictures.

I put new sponsons on, taken from an old Leman Russ model. I never liked the weedy-looking dangling sponsons on the Predator (and the Land Raider, for that matter), which look as if they'd snap off like wing mirrors. I used green stuff to make weld lines to disguise the meeting of sponson and tank. Also, I replaced the turret with a Leman Russ turret, largely because I'd lost the one that it came with.



The turret guns (nominally, twin lascannons) came from ancient conversion beamers, of which I seem to have quite a few. I gave them dragon's head barrels. I don't really go for very ornate chaos tanks, but I needed to make the guns look impressive. They now look rather like something from an Ian Miller painting, so that's fine with me.

The last part was the square of plasticard covering the front panel of the tank. That was added late on. I used green stuff to add a welded chaos star, probably added by a zealous crewman. It looks a bit excessive to me, but compared to other tanks I've seen (and built!) it's pretty mild.



Then it needed painting. This was largely dark grey followed by a lot of weathering, including some powder on the tracks and rust and scratches on the upper body. It looks rather battered, but after 10,000 years in the warp, that happens.



Now I just need to work out what to do with what's left of the Leman Russ...