We're three missions in now, and I've enjoyed them very much. The second single-player game, "The Weapon Shops of Isher", involved running across the board, stealing two treasures from a vault, and running back out again. Easier said than done, as a horde of gnolls (once again, nobly portrayed by the undead Romans) and a huge gnoll warlord (portrayed by a troll) poured in. In fact, they poured in rather faster than anyone expected, because I misread the scenario. Glurk and his kleptomaniac friends escaped, but not before Roger the Archer and Nobby the crossbowman/dwarf were killed and the thug brothers so badly wounded that they missed the next game.
|Sir Vaylance and his dwarf friend get a surprise
The third mission, "Dog Days", involved the warband travelling to the edges of the board to destroy four crystals. Until the crystals were smashed, magical hounds (or bloodletters of Khorne, in my case) kept appearing and piling in to fight. This game involved some real swings of luck, including a moment where Snow White the treasure hunter tried so ineptly to destroy a crystal that she fell on her face and suffered seven wounds.
|This little fellow killed three demons, somehow
Overall, I've really enjoyed these missions. Frostgrave is a great system, and seeing the characters progress is entertaining. As far as I can see, there are two main problems: firstly, the d20 involved can lead to some wildly differing rolls, which means that the safest way to proceed is often to bunch up groups of very skilled soldiers to gain the biggest possible bonuses for supporting one another. Actually, even this tactic is still vulnerable to bad rolls, but it helps.
Secondly, while the constant respawning of villains is effective and makes for close-run games, it does get a bit samey, and the satisfaction of racking up a row of dead monsters at the side of the board (I assume other people do this too) isn't there.
|Perhaps standing on the spawning point wasn't the best idea
So forward Glurk and his merry band - on to their next adventure!