Friday, 18 July 2025

The Minions of Mark: Dark Age miniatures

 Over the years I've accumulated a lot of random miniatures. Among these models was a blister pack of strange little guys that my local games shop was selling for £5 in a bargain bin. 

They're actually from a game called Dark Age, which I think is now defunct. It was a skirmish wargame based on the pictures of an artist called Bron, and seemed to be about small warbands abandoned on a desert planet. The guys I bought, if I remember rightly, were the followers of someone called Saint Mark.

What they look like, to me, is a cross between the War Boys from Mad Max and the Cenobites from Hellraiser. I put them in a drawer for a long time, and was rather intimidated by the prospect of painting them, especially because they would need a largely monochrome paint scheme, which made me nervous. I don't really enjoy painting black, because the highlights often come out as chalky or too stark. 

Well, I finally dragged these guys out, painted one as a test, found that it worked, and got going on the other four. They're strange designs but really well sculpted, with loads of detail. They seem to be holding guns that fire circular saw blades, as well as truncheon-type weapons that might be electrified. I doubt that they're the good guys of the setting.

Making the skin different to the clothing was quite hard. The clothing is highlighted from black to light grey, by adding more grey and white. The skin started off as light grey, was given a very thin wash of purple, and was then highlighted by adding first bone and then pink to the mix. The skin was eventually given a thin glaze of pink to suggest that it is alive. I'm not sure how well this comes out in the photos.

Here they are.







Weird, aren't they?


Thursday, 10 July 2025

Converting Space Marine Arms and Legs

 Bit of a strange title for this post, but it's accurate...

I got this metal space marine for a few pounds on Ebay. He was once a Dark Angels champion, but was missing a right arm, sword a head. I replaced them all. I really like the draped cloak and all the complex details on the armour.




I also had some battered plastic marines. Inspired by an article about converting marines in White Dwarf 299, I thought I'd have a go at changing their stances. I gave one of them running legs, which wasn't too difficult: it's just a matter of cutting away the piping at the running knee, and pitching the body forward. I also added some purity seals, just for added detail.

The other conversion was subtler and much more difficult. Following the instructions in WD 299, I chopped his legs into seven bits (!) and then pinned and glued them back together. A surprising amount of resculpting with green stuff was required. Aargh.




And then for the painting. It strikes me that very few space marine models are standing up straight, especially without some sort of robes around them. I suspect this is because they look slightly odd and awkward when they're standing still. I gave the standing guy a beardy head from Mordheim. He looks slightly like an aged warrior scanning the horizon, and slightly like an aged hippy disappointed to discover that the Grateful Dead have packed up.







So there we go. A few more marines for the army. These were surprisingly tricky conversions, and I'm not in a hurry to do the standing-marine conversion again. But they look nice and fit in with the rest of the miniatures. I really ought to do something that isn't just rank-and-file blokes sometime. I've got the bits for it... 

Wednesday, 2 July 2025

Converting Old Mantic Models: little space soldiers, a demon mercenary and The Thing




I had a bit of free time over the weekend. Here in the UK, it was unpleasantly hot, and I spent as much time as possible indoors. I opened the big box of random sprues, and found a bunch of old Mantic miniatures.

Mantic have made some decent stuff - their skeletons are particularly good, and used to be dirt cheap - but they have produced some... less fantastic miniatures. Their plastic goblins are pretty awful: they've got very little detail, they're made from some horrible plastic-resin material, and it's generally quite hard to tell what the heck is going on with them. However...

I've long been of the view that the most important bits of a miniature (unless it's some insanely complex GW sculpt with books, banners and the like) are the head and the weapon (or at least the hands). What this means is that by attaching a good head and arms to a ropey body you can distract from the bad parts enough to end up with something acceptable. In this spirit, I waded into the goblins.

I threw the original heads and arms away. Instead, I used Perry Miniatures Afghan arms, and the WW1 style heads from the Wargames Atlantic "Bulldogs" sprue. A little bit of cutting was required to get the heads to go on properly, but nothing elaborate. The only problem with the guns was that it wouldn't be possible to arrange them so that the models were taking aim. No great issue there, as you get loads of guns on the Afghan sprue.








I really, really like the positions of some of these models. That's largely down to the excellent Afghan arms, which allow for a lot of interesting options.

I painted the bodies brown, and highlighted with successive drybrushes. I didn't bother to pick out any details, as it's not worth the bother. The heads were painted bright green: partly to fit in with another batch of goblin conversions I did a while ago, and partly to get away from the idea that these were short WW1 Tommies. The hands and exposed flesh of these little chaps was painted blue.









The end result is quite decent, I think. The goblin bodies are always going to be a bit rubbish, but the new arms and heads really improve the models.


*


The second part of today's post continues the "random Mantic models" theme. Again, I've got no idea how I ended up with these miniatures. 

First up is a plastic orc, who was thankfully made out of a much nicer and more normal material than the goblins. He's a neater, crisper sculpt, but still nothing special. I gave him a horned head from the Frostgrave demons sprue. His arms and gun come from a Mantic "plague" warrior, who has a lot of spikes on his arms and shoulders, which went well with the head. I painted the whole thing red: he reminds me of the trolls from the Shadowrun game. I imagine him as some kind of thuggish mercenary.




The final creature is the most interesting, I think. This was made from the body of the plague soldier who provided the red chap with his arms. The body has a stretched, twisted quality, and looked as if it was about to turn into something else. All of this made me think of The Thing, and so I got some bits together and turned him into a warping, shape-changing monstrosity.




I liked the idea that his head wasn't needed anymore, and would just flop to the side while horns and tentacles burst from his body. Having the big tentacle and the spikes all pointing the same way gives the model a sense of movement. I sculpted an eye to replace his head and act as a focal point.

The model was painted in flesh tones, with a lot of washes to vary the colours. I undercoated in black and then painted a variety of odd colours to sit under the flesh: bright red, camo green and blue. Hopefully this makes the flesh more unwholesome and variable. The head was deliberately left rather lacking in detail: it's no longer important to this creature, after all.

I left the clothes in drab shades and painted the eye with a bright blue pupil, to draw attention. I've got to say, I'm really pleased with how it turned out.




Horrid, really.