Thursday, 10 July 2025

Converting Space Marine Arms and Legs

 Bit of a strange title for this post, but it's accurate...

I got this metal space marine for a few pounds on Ebay. He was once a Dark Angels champion, but was missing a right arm, sword a head. I replaced them all. I really like the draped cloak and all the complex details on the armour.




I also had some battered plastic marines. Inspired by an article about converting marines in White Dwarf 299, I thought I'd have a go at changing their stances. I gave one of them running legs, which wasn't too difficult: it's just a matter of cutting away the piping at the running knee, and pitching the body forward. I also added some purity seals, just for added detail.

The other conversion was subtler and much more difficult. Following the instructions in WD 299, I chopped his legs into seven bits (!) and then pinned and glued them back together. A surprising amount of resculpting with green stuff was required. Aargh.




And then for the painting. It strikes me that very few space marine models are standing up straight, especially without some sort of robes around them. I suspect this is because they look slightly odd and awkward when they're standing still. I gave the standing guy a beardy head from Mordheim. He looks slightly like an aged warrior scanning the horizon, and slightly like an aged hippy disappointed to discover that the Grateful Dead have packed up.







So there we go. A few more marines for the army. These were surprisingly tricky conversions, and I'm not in a hurry to do the standing-marine conversion again. But they look nice and fit in with the rest of the miniatures. I really ought to do something that isn't just rank-and-file blokes sometime. I've got the bits for it... 

No comments:

Post a Comment