I went for one of the smaller and more obscure titles: Warlord Games' Project Z (pronounced Zed because this is Britain dammit): partly because I didn't really warm to Zombicide, and partly because Mantic's Walking Dead game looked like it didn't have much flexibility (nice models though). Also, Project Z is a wargame rather than a boardgame, which I think gives it more options for replayability.
The models in Project Zed are made by Wargames Factory, a company whose products vary an awful lot. These models are exceedingly good, by which I mean both "well-sculpted" and "disgusting".
The woman on the left here is my favourite of the lot. I'm very fond of the guy on the right, though: he has been run completely flat across the waist and has tyre prints over his midriff. Lovely.
I decided to paint the zombies in a limited range of drab colours, so that they would contrast with the living humans in the set. For consistency, I gave them all the same skin colour. I went for a look like the zombies in the original Dawn of the Dead, with grey skin and lurid red blood (if you're interested, I wrote a review of Dawn here: https://www.sffchronicles.com/threads/567869/). The skin is Vallejo Luftwaffe uniform (blue/grey) shaded up with a bone colour. The blood is thinned down magenta from Coat d'Armes, with a bit of Strongtone added into the deeper wounds for shadow and general rot. I think the magenta works really well over the grey flesh.
And here's a group shot. Cue "experimental" synthesiser music:
Next will be the human heroes. There are two teams in the basic set: general survivors and - as per Dawn - marauding bikers, too!