Another week passes, and I continue to find myself surprised by the number of views that this blog is getting. I can only conclude that it has been hijacked by some sort of super-efficient automated Ponzi scheme, so if you receive messages from "me" offering to sell you inexpensive timeshares, a Nigerian goldmine or compromising pictures of Brittney Spears (my knowledge of internet spam ended in 2005 or so), don't click on the link. I do not have access to these things.
Anyhow, I've been painting more gangers from House Escher this week. These ones didn't require any repairs, and are as they were originally released. They are very detailed models and really good sculpts, although the sheer smallness of the models - especially the juves - makes them quite intimidating. I've found that it's easiest to paint the stuff closest to the model's skin - including the skin itself - and then work outwards.
It strikes me that it would have been really tricky to play Necromunda "properly", as the rules say that you were required to show all equipment and upgrades on each model. This would lead to some very fiddly conversions as the game went on, especially if people lost limbs and gained bionics.
I also discovered a nice way to shade purple. I usually just add white or pink to purple to lighten it, but I've found that adding a light, fuxchia colour as well makes the shading look more vibrant, which helps for "neon" style pink.
Anyhow, the first two are standard gangers. The lady on the left has a lasgun, and the one on the right is carrying a length of chain - presumably a flail in game terms - and a laspistol.
And here is another juve. I really like the variety of expressions that the juves have. You can't really see it here, but this one looks really alarmed as she blazes away with her massive (but not very effective) revolver.
That's all for now. I have more House Escher models to paint, including a heavy and two leader models. I'm not sure if that's what I'll work on next, but there's plenty of stuff to do.
Remain impressed with these. They will be very colorful as a group when finished.
ReplyDeleteWYSIWYG in Necromunda is a tricky thing for all the reasons you mentioned, plus the fact that there were only so many metal models to start with in the old days! In the 2017 version the convention of "long gun = long gun, pistol = pistol" seems to have taken hold, although the game itself seems to suggest that new miniatures should be made up when the character "levels up" so to speak. As always your local gaming group may decide differently (and your table, your rules!)
Thank you, I think they'll look pretty wild as a group! I agree: the best way to do WYSIWYG in the old game would have been to replace the miniatures when they changed weapons - less awkward than converting them but much more expensive. I think my days of playing old-school Necromunda are over, so luckily I don't have to worry about it too much!
DeleteYou are makig a lovely job on this gang. Too bad you don't have access to that Nigerian gold, I wonder where it ended up...
ReplyDeleteThanks! I've yet to run out of ideas for loud colour schemes, but I'm not there yet. I'm not sure where that gold is. Maybe Brittney Spears knows..!
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