Saturday, 14 March 2020

Warband of the Seasons

The Warband of the Seasons is finished! I completed the last warrior of the band a couple of days ago. She's based on a Stormcast Eternal, with a head from Hasslefree and the shield I made a couple of posts ago. The axe was made from a savage orc weapon: I think it fits the rusty concept.



So, here is the completed warband. I think they represent some kind of yokel cult, who celebrate the arrival of spring and summer with wild dancing and the like, and the things they summon. The two knights are probably semi-magical figures who wax and wane with the seasons. The dryad is a being of the deep forest, that ventures out to celebrate (and wreak havoc).




What shall I do with these guys? Well, I've got vague plans to try to "medievalise" the rules for Hardwired, in order to do a fantasy variant. That might be good fun, and this warband would make a good squad of champions for it. I'll have a think about it, but Hardewyred is definitely in the project list.

4 comments:

Wouter said...

A fitting model for the Green Knight.
I like the idea of hacking the Hardwired game to use in a medieval setting. Though Mordheim itself is of course still a great game itself.

Toby said...

Thanks - Mordheim is really good, but not great for quick games (and there's no one-player, which is currently an issue!). I'll see what I can come up with!

Wouter said...

Warcry? Which is what many people seem to be playing these days.
Mordheim can indeed take a while, but it has a really good campaign system. Probably won't be too hard to hack and splice it into other games though.

Skully said...

Wonderful warband, great theme!