Ages and ages ago (at least a decade) my friend James got me some strange alien heads. I'm not sure who made them: it was a big company like Kromlech or Puppetswar, although neither of them seems to carry this product anymore. (If you do recognise them, let me know!) They remind me a bit of Giger's Alien, and the Borg queen from Star Trek. I like the design, especially the creepy blankness of their faces. They look like some kind of mixture of human and alien DNA, or maybe something very evil making a bad attempt at fitting in with the normals.
Anyhow, I've had these for ages and have never really found bodies to go with them. I happened to see a box of plastic House Van Saar Necromunda gangers going cheaply on ebay, recently. I've always liked the design of the Van Saars, as they have a sleek, techy feel unusual in Warhammer 40,000. I bought the plastics and stuck the weird alien heads on them.
After making loads of North Star plastic models, the Necromunda kit was a bit of a surprise. For one thing, there's very little option for converting or even adapting the models: you're meant to assemble them in one of two poses, and doing much else would be fiddly and difficult. For another, the legs and bodies go together and there's no real way of changing that. What this means is that the models are very "fixed", but they're also in very dynamic positions, especially compared to the North Star ones. You trade variety for dynamism. I've mixed feelings about this.
The heads worked fairly well on the new bodies. I decided to paint them in a vaguely "cyber" way, but without bright or healthy colours. The armour was worked up from dark grey, mixing in purple and crimson. This is a new style for me, but I really like the way it's come out. The faces were worked up from a sandy brown, adding bone and white, and not using any flesh tones so they would look pallid and unwholesome. I wasn't sure about the blue pads and the green details, which felt too bright, but I think they work overall.
And after all that... here they are.