In A World of Paint
Friday, 15 August 2025
Brettonia Redux: My First Painted Models Ever
Sunday, 10 August 2025
Queen of Hearts, Caterpillar and Dormouse
The Wonderland books don't really have heroes or villains, especially. Most of the time, Alice wanders into a new place, meets some weirdos and tries to talk sense to them, usually with bizarre and comical results. There isn't enough plot or time to develop many characters in depth.
On the other hand, the Queen of Hearts in Alice in Wonderland does seem keen on cutting everyone's head off. That's not normal. And (amazing segue alert) nor are inquisitorial minions in Warhammer 40,000.
My own version of her - slightly more glamourous than the John Tenniel pictures - was based off an old metal dark elf sorceress, who I'd chopped up in the past. This version got a new hand and an axe from the Frostgrave demon set, and to my surprise a left hand from a Mantic ork. I sculpted a heart on her crown with green stuff.
I painted her red and cream/white, as suits the look of the warband and her background as a playing card. Her face is slightly greyer than normal, for a bit of contrast.
I expect that she is just about to deliver her catchphrase - "Off with his head!" - while doing the decapitating herself. Times are hard and you just can't get the staff.
I also had a go at tidying up a couple of my old conversions for this warband: the Caterpillar and the Dormouse.
The Caterpillar is based on an ancient metal Necromunda milliasaur model, with a kroot body and arms, and a chaos warrior's head. He's sitting on a "toadstool" made from a Tau drone. The hookah he smokes was made from pieces of kroot rifle and some kind of dwarf contraption.
Finally, the Dormouse himself was a tiny detail from a skaven kit. In the original Alice In Wonderland, he ends up in the teapot, so I gave him a massive mechanical teapot in which he rides. I expect that the spout functions quite like a flamer.
The legs and ball of the teapot were left over from a big robot kit from a steampunk game called Wolsung. It looked really cool, but I don't think it still exists. The spout, handle and other bits came from Necron and Dark Eldar leftovers. I suppose there's a bit of a nod to The War of the Worlds in the tripod structure, as well. I think he'd function as heavy support!
So then, here is the whole warband so far. I'd quite like to do a white knight (presumably a friendly space marine), and maybe some other character to get it to ten.
Monday, 4 August 2025
Curiouser and Curiouser
Time for more weirdos for the retinue of Inquisitor Alice.
Every inquisitor requires some heavies, and even the most subtle operative needs protection. Hence we have Tweedledee and Tweedledum, two hefty lads armed with big pistols and large fists. These models were based on some mangled plastic ork nob models that I've had for years, with heads and an arm from some ogre Blood Bowl players (I really must do something with those guys). They look slightly cartoony, which is appropriate.
Tweedledum is carrying a brand new (power) rattle: in Alice Through the Looking Glass, the Tweedles have a battle over the breaking of the rattle. It started off as an axe: I replaced the blade with a weird bit of machinery I found and made the rattle itself out of plasticard.
I gave them suitably gaudy outfits. As chance had it, Dum's armour resembled squares on a chessboard, and I painted them to resemble that. I painted chequers on Dee's arm and shoulder armour, to reflect the checks in the rest of the unit. They got plasticard squares for their bases.
Painting them wasn't terribly hard, although the faces took a long time. I do quite like ogre and troll-sized models, as you can do some interesting shading, but the faces of these guys took a while. I used grey on their jaws to suggest stubble, red for their noses and cheeks, and purple for their lips. A couple of real bruisers. I'm not sure if they're mutants or small ogryns, but they can take care of dirty work.
Here is picture of them being recruited.
Sunday, 27 July 2025
Alice in Warhammerland
I've always liked the Alice books. They're extremely strange, and have a weird combination of logic and anarchy that's very appealing. Also, they're fantasy stories that aren't derived from Tolkien, which is actually quite rare. They're both sinister and comical at once, which of course makes them ideal for adaptation to Warhammer 40,000.
Well, to be honest, it doesn't. Modern 40k consists largely of identical bald men shouting "Heresy!" at once another, which isn't ideal for a surreal Victorian children's story about a little girl with yellow hair. But what the heck.
I did these conversions a long time ago, but I took the opportunity to repaint them where needed. In the case of Alice, I entirely stripped and dismantled the original model. This involved resculpting quite a lot of green stuff and making her a new base. It was a right pain, to be honest, but the end result is definitely an improvement on the original. How much of an improvement, I'm not totally sure.
So, Alice is basically the upper body of a sister of battle and the bottom half of an Eldar warlock, with lots of extra bits stuck on. I've no idea where her pointy little feet came from. I think her hammer is from a Mordheim sprue.
The Hatter is based on a Mordheim plastic soldier, with a lot of green stuff. His gun is probably from a plastic terminator.
The Cheshire Cat is from Neferata, an old vampire model. He's got some sculpting around the mouth, and is standing on a bit of wood elf dryad to make a tree.
Getting a half-decent picture of these models was very difficult, which is really irritating but feels appropriate somehow. Here they are - normal people going about their lives.
Friday, 18 July 2025
The Minions of Mark: Dark Age miniatures
Over the years I've accumulated a lot of random miniatures. Among these models was a blister pack of strange little guys that my local games shop was selling for £5 in a bargain bin.
They're actually from a game called Dark Age, which I think is now defunct. It was a skirmish wargame based on the pictures of an artist called Bron, and seemed to be about small warbands abandoned on a desert planet. The guys I bought, if I remember rightly, were the followers of someone called Saint Mark.
What they look like, to me, is a cross between the War Boys from Mad Max and the Cenobites from Hellraiser. I put them in a drawer for a long time, and was rather intimidated by the prospect of painting them, especially because they would need a largely monochrome paint scheme, which made me nervous. I don't really enjoy painting black, because the highlights often come out as chalky or too stark.
Well, I finally dragged these guys out, painted one as a test, found that it worked, and got going on the other four. They're strange designs but really well sculpted, with loads of detail. They seem to be holding guns that fire circular saw blades, as well as truncheon-type weapons that might be electrified. I doubt that they're the good guys of the setting.
Making the skin different to the clothing was quite hard. The clothing is highlighted from black to light grey, by adding more grey and white. The skin started off as light grey, was given a very thin wash of purple, and was then highlighted by adding first bone and then pink to the mix. The skin was eventually given a thin glaze of pink to suggest that it is alive. I'm not sure how well this comes out in the photos.
Here they are.
Weird, aren't they?
Thursday, 10 July 2025
Converting Space Marine Arms and Legs
Bit of a strange title for this post, but it's accurate...
I got this metal space marine for a few pounds on Ebay. He was once a Dark Angels champion, but was missing a right arm, sword a head. I replaced them all. I really like the draped cloak and all the complex details on the armour.
I also had some battered plastic marines. Inspired by an article about converting marines in White Dwarf 299, I thought I'd have a go at changing their stances. I gave one of them running legs, which wasn't too difficult: it's just a matter of cutting away the piping at the running knee, and pitching the body forward. I also added some purity seals, just for added detail.
The other conversion was subtler and much more difficult. Following the instructions in WD 299, I chopped his legs into seven bits (!) and then pinned and glued them back together. A surprising amount of resculpting with green stuff was required. Aargh.
And then for the painting. It strikes me that very few space marine models are standing up straight, especially without some sort of robes around them. I suspect this is because they look slightly odd and awkward when they're standing still. I gave the standing guy a beardy head from Mordheim. He looks slightly like an aged warrior scanning the horizon, and slightly like an aged hippy disappointed to discover that the Grateful Dead have packed up.
So there we go. A few more marines for the army. These were surprisingly tricky conversions, and I'm not in a hurry to do the standing-marine conversion again. But they look nice and fit in with the rest of the miniatures. I really ought to do something that isn't just rank-and-file blokes sometime. I've got the bits for it...