Tuesday, 6 January 2026

Squirty Bottle Moon Buggy Conversion

 So, new year, new picture, or something like that. The photo at the top of the blog is actually the Stanley knife (or box cutter, if you're in the US) that I use for most of my cutting and conversion work. I gather that you're meant to use a craft knife, and maybe I'd get better results if I did, but I've found the Stanley knife to be very reliable and robust over the years. And I've wiped my brush on it so many times that it's starting to look like a work of abstract art in itself. I'm sure the Tate Gallery would love it...

When converting (and writing, for that matter) I often find that I have an idea kicking around in my head for ages, and it just takes the right moment for it to come out and take form. To be more precise, you know those trigger-activated, squirty bottles that you get for shower cleaner, disinfectant spray and the like? Ages back I thought that the head of one of those would make a good cockpit and I've been trying to work out how to do it ever since. 

I saved one, cut it down a lot, and wondered how to make it work as some kind of vehicle. My first thought was as the front of a flyer, but I lacked parts to really make that work. I also had a bit of plastic tube that had probably been to top of a pot of glue, which fitted nicely behind the "cockpit" and could be some sort of engine...





After that, I rubbed the whole thing down with fine sandpaper, so that glue and paint would take to it more easily, and added wheels. Two were old Ramshackle tyres, and I've no idea where the smaller pair came from. It began to have a smooth, slightly retro moon-buggy look.

I added lots of details from thin plasticard bent to shape, and leftover model tank bits. GW provided an aerial for the roof, from a Tau part. 





Then it was time for painting. I went with a basic off-white, with red panels and a black front canopy that is presumably made of some kind of two-way glass. This helped break up the shape of the squirter a bit more. I don't often wish that I had an airbrush, but getting a half-even coverage and some kind of shading was really hard. I ended up using a mixture of glazing, conventional painting and sponging, and it's still far from perfect.

That said, I do rather like the end result. I kept the weathering fairly minor, but added a few chips to suggest use. Here is the end product.






And here's a picture with a couple of space adventurers for scale. Broom!





Sunday, 4 January 2026

A Champion for the Knights

When I stated the Bretonnian project, I thought that painting knights would be much like painting harlequins or space marines: doing one would prepare me for the other. Actually, that's not the case. The Bretonnian knights are bigger, of course, and use large blocks of colour (and, supposedly, transfers, which I've not got and have never used). My own feeling is that Bretonnian knights look better when they are painted in very bright, simple colours. I've used red, blue, green, black and the two "metals", white and yellow. Blue/white and red/yellow make for very strong contrasts.

The newer plastic knights have shield-shapes on their horses' barding, which break up the models but do add a new level of fiddly details (likewise the strips of chainmail sticking out from under the cloth). Personally, I like the cleanliness of the older models. In fact, I feel that when painting knights, the less grimdark, the better. No wonder that GW didn't know what to do with the Bretonnians for so long.

A further point about painting knights: once they're in a unit, and because they'll be viewed from above, generally, the colour on the back of the horse's head and its upper body is the colour that they'll be seen to be by an observer. So, if you want a varied unit, that's worth considering. 

Anyhow, I painted a leader for the Battlemasters unit. He's also a Battlemasters model, although he's from a slightly different knightly unit than the other knights. I had quite a job getting him to sit on his horse and some trimming and bending of his legs was required.

The "weaved" pattern on his barding is done by first painting a grid, as I would do for harlequins, then painting in the blue diamonds. Then I delete some of the lines to give an "over and under" look before painting yellow. The shading strengthens the effect that some of the lines are going underneath others.






And here is the whole unit. Charge!




Saturday, 27 December 2025

Two More Knights and a Lot of Men at Arms

 Well, it's nearly the new year, so I guess this is probably going to be my final post of 2025. I know it's customary to do a yearly round-up of the things I've made, and from a purely painting point of view it's been a very good year, but I can't really be bothered right now. So instead, here are some more Bretonnians. For some reason, I associate knights with Christmas. I think it's because King Arthur met his knights then, as seen in the very weird recent film of The Green Knight

First up, two more plastic knights from the Battlemasters game. Pretty!




I bought a few more men at arms to round off my unit, including some musicians from the 1996 army book. One model, a halberdier, had a broken weapon that was going to be difficult to mend. I carefully cut away what was left of it and replaced it with a pole, made from the ramrod of an Empire cannon crew. It has a nice bobble at one end.

I'm not really a fan of paper banners. They seem to look very tatty very quickly, and I prefer the sculpted plastic ones that you get with modern boxed sets. So I made this guy a banner out of plasticard and green stuff. It's rather small, but I reckon that (a) men at arms aren't important enough to get big banners; (ii) this guy is tired out and is holding it lower down instead of waving it around; and (3) I want to be able to fit him into my miniatures case.



I also painted some friends for him, including a drummer. They take up the front row of the picture below. And that's the unit finished, painted in the colours of Les Hommes de Renault from White Dwarf 137 all those years ago (May 1991, to be precise). They're a bit grottier-looking than I'd first intended, and I'll need to get a movement tray for them, but overall I'm really pleased with the results.



On to the next models, and the next year! Happy New Year everyone!



EDIT: Wow, my men at arms are on the front of the Oldhammer Facebook group (for now)! Cool!

Tuesday, 23 December 2025

A Load of Conversions

 It's nearly Christmas Day, and what could be more festive than some random models I've made out of various sprues? The answer is "almost anything", but that's not going to stop me.

First up, a couple of jolly fellows from the merry land of Blognia. On the left is a peasant girl, made from the ever-reliable Perry Miniatures Afghan sprue. To make her smaller, and turn the model's coat/shirt into a skirt, I cut the feet off above the ankles (as high as possible), and cut off the bottom of the model's baggy trousers. I then drilled two small holes and glued the legs back into them. Her gun is from the Afghans and her head is from Frostgrave with green stuff hair and a shawl-type thing on her waist. 

The satyr is simply a Frostgrave demon. The demons aren't my favourite Frostgrave models, to be honest. They're a too bulky to mix well with other plastics, and they feel a bit cartoony. I get that Frostgrave isn't a horrific game, but they still look rather goofy to me. Anyhow, he's a satyr.




Then, moving to space, we've got a maniac and a sniper. The maniac is a Wargames Atlantic Chinese Boxer soldier body with Frostgrave Cultists 2 head and arms. The Cultists 2 sprue is great, by the way. The sniper has a Bolt Action USMC body, a Stargrave head, and Perry Afghan arms. 




These next two are female soldiers from the Stargrave Mercenaries 2 frame, with arms from the Bolt Action USMC sprue. I really like how they've come out, especially on the random authority figure on the right.




Here are two noir-style private eyes, who I have named Laura Norder and Polly Sofficer. The bodies are Wargames Atlantic Gorgnards, with GW arms. I think the hats came from a Civil War sprue.




And finally, we've got a mystic leader for a Stargrave crew. This guy is an old metal Gates of Antares miniature, with a Stargrave Scavenger head. While Antares never seemed to take off, and the models weren't very exciting, a few of them are really nice. 




And that's it for now! I hope you have a very Merry Christmas, and get all the models you hoped for. Thanks for reading and see you soon!


Sunday, 14 December 2025

A (Konflikt 47) Walker for House Escher

Here's a model that I've had lying around for ages. I think I got it in a sale. It's a Warlord Games Coyote walker from their Konflikt 47 game. Oddly, when I bought it, Warlord sent me an entire resin kit and then a spare pair of arms and legs which were exactly the same, but metal. This miniature has the resin torso and metal limbs, for what it's worth.

I decided to use it as a support unit for my Escher gang. In new Necromunda, gangs can take robots called Ambots to support them. I'm not sure what they are or do, but I thought that this model might make a good equivalent.

The Coyote is a pretty nice model and a lot bigger than I'd anticipated. It also has a lot of blank space that you can use for interesting colours. I decided to paint mine to reflect the rest of my Escher crew, and used the tank from the 1990s film of Tank Girl as a basis. Much jollier than the standard olive green! The only modification was the addition of a little aerial to the top. I left off the guns, as I don't think that ambots carry them.

He's a happy little (big) guy!








Sunday, 7 December 2025

The (Grail) Pilgrim's Progress

 It's time for a quick update on the Bretonnian project. I've reached the first milestone, in that I've painted ten soldiers from each of the main groups.

There will be three principal infantry units: archers, foot knights and men at arms. I'm expecting to end up with about 20 archers, 15 knights and 20 men at arms, which should provide some solid and nice-looking blocks of troops. I'm also hoping to do some squires (which I plan to paint green, in a homage to the old Bowmen of Bergerac unit from the Stillman codex) and maybe even some mounted yeomen, but that remains very much to be seen. 

Anyway, for now I've made 10 of each of the main groups. My main thought is how good these ancient metal models are. I think they were sculpted by the Perry twins, and they're full of excellent details. I think the men at arms are particularly varied and dramatic, with loads of good poses and as much of a sense of movement that old models in a packed-in unit could be expected to provide.

So, here are the men at arms:




And here are the knights:



And, finally, here are the archers:





To be honest, I don't think these photos do them all that much justice, but you get the idea. We're slowly getting there. I really like them as units.

Also, as a bonus, here is the first model that I have sculpted from scratch. He started off as an alien egg, but at the last minute I turned him into a Ghibli-type creature. Sculpting is difficult!










Sunday, 30 November 2025

Ogryn Bodyguard for Necromunda (or Stargrave)

A tedious bit of real-world stuff: this hasn't been the easiest year, in terms of my job and my writing "career", and while nothing terrible has happened, I've found that I'm getting more entertainment out of painting models than usual. When it's difficult to get much satisfaction from my work or the world of publishing, it's good to be able to look at a finished model and think "I did a decent job of that".

I've also realised that, while repainting the Bretonnians is fun, a lot of what I enjoy in this hobby is altering and converting models, which I'm not going to do with my knights (although some repairs might be required). So, this week I've done a conversion that I've been thinking about for ages.

Years ago I bought the ogre Blood Bowl team. It's not bad, as you get four ogres (much better miniatures than the usual fantasy ones) and a lot of gnoblars in funny poses (again, much better models than the fantasy versions). I thought it would be cool to turn one of the ogres into a Necromunda hired gun. 

This was one of those conversions that got bigger and bigger as it went on. I decided to replace the belly-plate on the ogre with sculpted trousers and a belt (the buckle comes from the side of the plate). Then I decided to give him a vest, and then a sleeveless jacket, and before long I was rebuilding a lot of his upper body. Well, it's all good practice in sculpting.



What else is there to say? Hmm, well, his shoulder pads are plasticard, and he's got a lot of bits and bobs that looked suitably technical and futuristic. The odd bobbles on top of his left (our right) shoulderpad were inspired by the jackets in the Cyberpunk 2077 computer game. His pistol is an Imperial Guard grenade launcher and his cigar is a bit of wire. The box on the ground by his feet was from a plastic Van Saar ganger. I have no idea what the objects in it are supposed to be. Ammo? Cans of baked beans?

Anyhow, here's the finished version. I think he's come out quite well - the sculpted bits don't look too blobby, which is always the risk when I attempt anything with green stuff. 








*


I've also been painting a few more minions for the Bretonnian army. At present, the Peasant Progress looks like this:


Archers: 10

Foot knights: 6

Men at arms: 10


That's about a third of the way through the foot troops. I'll post more pictures once I've got a few more done. I'd forgotten just how many guys you need for a Warhammer army.